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Ultimate Fight Bots

Humanoid Robotics · Driver · Team Lead

Hands-on integration of Unitree and Booster humanoid platforms for live events, system bring-up, debugging, and custom motion behaviors.

What I worked on

  • Integrated humanoid platforms across hardware bring-up, debugging, calibration, communication, and competition readiness.
  • Developed custom humanoid motion behaviors and combat movesets using video-to-robot motion pipelines and MuJoCo/mjlab.
  • Worked through actuator limits, balance instability, impact disturbances, thermal limits, and communication latency.
  • Drove robots at live events including UC Berkeley and a Linus Tech Tips featured showcase in the Las Vegas BattleBots arena.