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HUMANOIDS · INTEGRATION · MOTION
Ultimate Fight Bots
Humanoid Robotics · Driver · Team Lead
Hands-on integration of Unitree and Booster humanoid platforms for live events, system bring-up, debugging, and custom motion behaviors.
What I worked on
- Integrated humanoid platforms across hardware bring-up, debugging, calibration, communication, and competition readiness.
- Developed custom humanoid motion behaviors and combat movesets using video-to-robot motion pipelines and MuJoCo/mjlab.
- Worked through actuator limits, balance instability, impact disturbances, thermal limits, and communication latency.
- Drove robots at live events including UC Berkeley and a Linus Tech Tips featured showcase in the Las Vegas BattleBots arena.
ORIGINAL / EXTERNAL MATERIALUFB competition archive ↗Original UFB Twitch channel ↗Linus Tech Tips showcase ↗
ORIGINAL SITEREAD ORIGINAL WRITING + ARCHIVE ↗